- Joined
- Oct 7, 2025
- Messages
- 1,454
- Reaction score
- 892

Features:
Spawn a customizable K9 (e.g., Husky) that follows, barks, and attacks on command.
Smart follow mechanics with teleportation if the dog gets stuck or too far.
Attack queue system: Order your K9 to engage targets, with automatic handling of dead or distant enemies.
Toggle wait mode (sitting with godmode) or recall your K9 with a keybind (O by default).
Auto health regeneration for the dog when not in combat.
Optional shelter system: Dogs walk to/from a shelter for immersive spawning/despawning.
QB-Target integration for seamless interactions (bark, attack, wait).
Death detection ensures the K9 is removed if critically injured, with a notification to grab a new one.
Driving Buddy: The Dog gets in your car!