- Joined
- Oct 7, 2025
- Messages
- 1,454
- Reaction score
- 886
Features
Realistic Money Laundering System
- Use laundry cards to access washing machines.
- Configurable washing fee percentage (default 10%).
- Minimum washing amount requirement.
Dynamic Washing Process
- Machine-specific washing times (configurable per location).
- Collection time window — players must collect money in time.
- Machine cooldown periods after use.
- Risk of card loss after washing (configurable chance).
Immersive Gameplay Elements
- Animated washing machine props that change appearance based on status.
- Progress indicators during the washing process.
- Contextual interaction options via target systems.
Multiple Machine Locations
- Place washing machines anywhere on the map.
- Each location can have unique washing times and cooldowns.
- Optional map blips for each location.
Framework Compatibility
- Fully tested with ESX, QBCore, and Qbox.
- Seamless integration with existing economy systems.
- Handles framework-specific black money implementations.
- Localization support through ox_lib.